Making a virtual experience feel real is a matter of picking and choosing specific visual cues the goal is to trick the brain in basic ways. Luckily for game designers, our brains aren’t all that great at differentiating between reality and virtual reality as long as some basic rules are followed. There’s only so much processing power a computer can give before things start to lag. Even the most realistic games in virtual reality have some pixelation. Let’s address the dinosaur in the virtual room: The graphics in VR aren’t exactly hyper-realistic. People falling on the floor, reaching their hands into ceiling fans, kicking their feet as if they’re actually on a swing, and grasping at the floor for their lives even though they’re perfectly safe. The internet is still packed with people trying it for the first time, and it’s bizarre to watch. ![]() ![]() Virtual reality really had a moment back in 2016.
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